AfterglowGet the game

Every flight
leaves a light.

Hold to rise, release to dive. Every run you fly stays in your sky.

Download on theApp StoreComing soon toGoogle Play

One thumb. One rule.

Hold to rise. Release to dive.

That's the whole control. No buttons, no tutorial. You're carving arcs across the dark within seconds.

The sky has two edges. Ash below, flare above. Touch either and the flight is over, so you can't hold on and hide at the top.

Your sky remembers

Every flight stays where it fell.

When a flight ends, its path is left behind as a violet thread. After a week you're flying through a sky built out of your own old runs.

Resonance

Fly close to your past, and the sky sings.

Skim along an old thread and your multiplier climbs: ×2, ×3, ×5, ×8, with a chord under each pass. Old runs are worth flying near.

Where you fell still burns

Old flights turn red before they end.

Each thread stops where that flight died, and its last stretch burns crimson with an ember at the impact point. Ride an old thread for the multiplier and the red tells you when to break away.

Fly tonight.

Free on iPhone. Plays offline, no ads, no account.

Download on theApp StoreComing soon toGoogle Play

On Android? Leave your email and we'll tell you the day it lands.

One email at launch. Nothing else.